![]() Since 2.4, however, and especially 2.4.3 it works even better, with an even further boosted set. I've used it since 2.3, when 6pc Arachyr had much lower damage, and was not enough to one-shot elites even with 5 stacks of gruesome feast and soul harvest. Area damage, Life on hit, RCR, goldfind Build Guide It's very fast and very straighforward. You can pretty much give up a lot of defensive rolls if you are killing things fast enough and gathering gold.ĥth Passive is Spirit Vessel (if you die too much) or Tribal Rites/Jungle Fortitude/Blood Ritual Paragon PrioritiesĪll for movement speed, then INT. Goldwrap = Priceless item for "Nephalem" rifts. ![]() If you feel you are lacking toughness = use Goldwrap or Unity. You need nemesis bacers to kill more elites, you need Bakuli Jungle Wraps to kill RGs.ġ) Hellfire amulet for more useful passives + Stone of Jordan with Poison.Ģ) Unity instead of COE for more toughness.ģ) Hwoj Wrap belt.It will proc Bane of the Trapped on each locust swarm "cast" by Wormwood and can increase trash clear speed on lower levels (T10 and below, GR50 and below). However, the setup is pretty solid as it is, so there is not much space for changes. The build relies on a boosted 6pc Arachyr set (it is boosted even more in 2.4.3), Manajuma knife+mojo and Ring of Emptiness. You deal 250–300 % increased damage to enemies affected by both your Haunt and Locust Swarm. Stat Priority: Skill: Firebats Armor + Int VitĬritical Hit Chance Increased by 4.5–6.0 %. ![]()
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